Card Games


  • MUNCHKIN®: Critical Role Card Game

    Usaopoly MUNCHKIN®: Critical Role Card Game

    Calling all Critters! The powerhouse role-playing franchise Critical Role meets its match in Steve Jackson Games treasure-seeking hit role-playing card game Munchkin. Join The Mighty Nein, the adventuring party of Critical Roles second campaign, on the tabletop in their first officially-licensed card game. Featuring 160 custom pieces of art for an immersive experience playing as Fjord Stone, Yasha Nydoorin, Caduceus Clay, Caleb Widogast, Beauregard Lionett, Jester Lavorre, and Nott the Brave! Arm yourself with Items and Guest Stars to defeat monsters, team up, and race your way to Level 10 victory!

    $29.99

  • Number Sleuth, Grade 2-3

    Didax® Number Sleuth, Grade 2-3

    Number Sleuth builds number sense! Students puzzle and play with numbers using essential math concepts. Students solve the problems featured on the Challenge Cards by circling the correct responses on their dry-erase Digit Card. Instructions and ideas for multiple game variations included. Ideas for whole class or small group math stations also provided. Each grade level includes 60 double-sided cards: 30 Challenge Cards and 30 Digit Cards.

    $16.99

  • Number Sleuth, Grade 4-5

    Didax® Number Sleuth, Grade 4-5

    Number Sleuth builds number sense! Students puzzle and play with numbers using essential math concepts. Students solve the problems featured on the Challenge Cards by circling the correct responses on their dry-erase Digit Card. Instructions and ideas for multiple game variations included. Ideas for whole class or small group math stations also provided. Each grade level includes 60 double-sided cards: 30 Challenge Cards and 30 Digit Cards.

    $16.99

  • The Algebra Game: Linear Graphs

    Didax® The Algebra Game: Linear Graphs

    The Algebra Game: Linear Graphs features an improved design and updated teaching instructions aligned to the current math standards. Set includes a comprehensive teacher's guide featuring activities and games using the cards, discussion questions, and reproducible activities. Up to 12 students can work collaboratively to form a multitude of algebraic equations in each area of study. In Linear Graphs, students make sense of linear equations by matching slope and y-intercept cards as they see how the distinct parts: graph, coordinate pair, slope, and y-intercept, fit together with equations. Use all decks together to provide a greater variety of parallel and perpendicular line pairs for extra practice or added challenge. Includes four decks (288 cards) and 72-page guide.

    $65.99

  • The Algebra Game: Quadratic Equations Basic

    Didax® The Algebra Game: Quadratic Equations Basic

    The Algebra Game: Quadratic Equations Basic features an improved design and updated teaching instructions aligned to the current math standards. Set includes a comprehensive teacher's guide featuring activities and games using the cards, discussion questions, and reproducible activities. Basic Guide includes the lessons that can also be used with Quadratic Equations Advanced set. Up to 12 students can work collaboratively to form a multitude of algebraic equations in each area of study. In Quadratic Equations Basic students will discover the quadratic equation as they match the Basic cards with decks featuring factor, root, coordinate pair and graphs. Supplement with the Advanced set to match up cards featuring vertex, axis of symmetry, discriminant, and the quadratic formula. Four decks (288 cards) plus 80-page guide.

    $65.99

  • Pete the Cat® Cool Cat Math Game 1

    Edupress™ Pete the Cat® Cool Cat Math Game 1

    Turn students into cool math cats with this groovy game! Players practice grade-level math by drawing cards and answering questions. A correct answer earns the player a Pete button. The first player to earn four buttons wins the game. When players draw Cool Cat Cards, they earn additional buttons--or give them up. Includes 120 cards, covering all grade-level Common Core State Standards. Standards indicated on each card. Directions with additional activities included. Ages 6+

    $17.99

  • Math Splash War Addition & Subtraction Challenge Cards®

    Trend Math Splash War Addition & Subtraction Challenge Cards®

    Splash into math with a fintastic game that develops essential math skills. Master addition and subtraction facts 0-10, and greater than, less than, and equal to skills. Players solve math problems and collect the most cards to win. Ideal for school, home, and on the go. 54 Game Cards, 1 Activity Card, and 1 Answer Card. 56 two-sided cards, 3.125" x 5.25". Coordinates with Sea Buddies Collection.Key Features : i : Fun-filled game for learning addition & subtraction facts 0-10; greater-than, less-than, and equal.ii : Supports common early-elementary mathematics learning standards.iii : Great for school, home, travel. Durable, no-see-through cards. Self-checking with answers on backs.iv : 56 two-sided cards, 3 1/8" x 5 1/4". Ages 6 & up.

    $4.99

  • I Have, Who Has Math Game, Grade 4-5

    Teacher Created Resources® I Have, Who Has Math Game, Grade 4-5

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games. Game Titles: Money; Division, Rational Numbers, Adding & Subtracting Fractions

    $16.99

  • I Have, Who Has Math Game, Grade 5-6

    Teacher Created Resources® I Have, Who Has Math Game, Grade 5-6

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games. Game Titles: Expressions, Division, Rational Numbers, Reducing Fractions

    $16.99

  • I Have, Who Has Math Game, Grade 3-4

    Teacher Created Resources® I Have, Who Has Math Game, Grade 3-4

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games.

    $16.99

  • I Have, Who Has Math Game, Grade 1-2

    Teacher Created Resources® I Have, Who Has Math Game, Grade 1-2

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games.

    $16.99

  • I Have, Who Has Math Game, Grade 2-3

    Teacher Created Resources® I Have, Who Has Math Game, Grade 2-3

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games.

    $16.99

  • I Have, Who Has Language Arts Game, Grade 1-2

    Teacher Created Resources® I Have, Who Has Language Arts Game, Grade 1-2

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games.

    $16.99

  • I Have, Who Has Language Arts Game, Grade 3-4

    Teacher Created Resources® I Have, Who Has Language Arts Game, Grade 3-4

    The entire class can have fun while practicing skills in language arts and math. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Each box provides 4 sets of cards for 4 different games.

    $16.99

  • Go Figure! Game Advanced

    Didax® Go Figure! Game Advanced

    In this fast-paced, challenging game, children practice their fluency facts as they take turns building equations. The first player begins by creating an equation with the cards from their hand. Play continues as other players create new equations with their cards. Change the numbers! Change the operators! Just be sure your equation works! Be the first to use all your cards to win! Use these more advanced fractions, integers, variables, squares and square roots cards in conjunction with the Basic number and operations cards to build equations. Includes 107 cards.

    $16.99

  • Go Figure! Game Basic

    Didax® Go Figure! Game Basic

    In this fast-paced, challenging game, children practice their fluency facts as they take turns building equations. The first player begins by creating an equation with the cards from their hand. Play continues as other players create new equations with their cards. Change the numbers! Change the operators! Just be sure your equation works! Be the first to use all your cards to win! Go Figure! Basic includes 50 number cards, 5 operations cards (+, –, x, ÷, =) and 2 wild cards.

    $14.99

  • Last stock! Mad Libs® The Game

    Looney Labs Mad Libs® The Game

    All the fun and silliness of the classic Mad Libs® activity books, but in a card game that allows up to eight players to join in the fun all at the same time! Players' hands consist of cards with a base word at the top and other forms of that word reading down, color coded for part of speech, allowing students to learn intuitively as they play. A sentence card with color coded blanks is placed in the middle of the table and all players try to form a funny sentence using the cards in their hands. Once all sentences have been read out loud, a vote determines the winner of that round and a new sentence is started. For 3-8 players, ages 10 and up. Game Play Every player is dealt Word Cards, which each feature a key word used as different parts of speech. Players use the Word Cards, along with the Sentence Card in play, to make the most appropriately inappropriate sentences possible! All players vote and the silliest sentence wins the round. The first player to win three rounds wins the game!Key Features : i : Improves on the activity books because all students are active participants at all times.ii : Because word cards are provided, no fear of potty mouth humor.iii : Color coding provides scaffolding as students learn their parts of speech.iv : This game is great for larger groups!

    $25.00

  • Connectegories Card Game

    Edupress™ Connectegories Card Game

    Connectegories is a strategic word game that will get learners of all ages to find and make connections between words. The game includes 99 Word Cards (each featuring the spelling and photo of a common word), 24 Category Cards (each naming a category based on the meaning or construction of the words), and a Category Card Stand. Players activate a new Category Card or use one already on the board. They then connect Word Cards that fit into those categories and try to maximize points by making connections in more than one direction. Watch a web of words grow as the connections take hold! Includes 1 category card stand and an instruction booklet.

    $14.99

  • Five Crowns® Game

    Playmonster® Five Crowns® Game

    Five Crowns is a five-suited rummy-style card game that appeals to a wide array of card players! This award-winning, classic game is a quick favorite features a unique double deck that contains five suits: spades, clubs, hearts, diamonds and stars! This special deck makes it easier to arrange your entire hand into books and runs. The rotating wild card keeps players on their toes! The game begins with three cards and 3s are wild, the next round has four cards and 4s are wild, and so on 'til the Kings go wild! Make the right combinations, be the first to go out, then watch players scramble as they get one last chance to cut their losses! It's a fun and addictive family game that provides great interaction for kids and adults! For 1 to 7 players. Contents: 116 Cards and Rules.Key Features : i : A best-selling, award-winning game that is fun to play over and over again!ii : It's a five-suited rummy-style game with a rotating wild card—watch out for that wild King!iii : Versatile, challenging and fun game appeals to avid card players as well as casual players, and is a great game for kids and adults to play togetheriv : Perfect for home, parties, travel and school playv : Features rules for solitaire play, too

    $19.99

  • COUNTERpillar™ Card Game

    Trend COUNTERpillar™ Card Game

    Count on this card game to add FUN to any day. Finish creating number challenges faster than other players to worm your way to a win. The five ways to play are perfect entertainment for parties, aftercare, distance learning breaks, day care, classrooms, math centers … anywhere! Open-ended cards give endless options for use beyond game time. Focus on early math and number order basics, and create your own activities to enrich learning for early elementary children. The versatile cards grow as kids' skills improve. Start with counting dots, move on to numerals, and then solve simple addition and subtraction equations. Learning sticks when you're having FUN! Create memorable moments playing games together while kids gain valuable math practice for odd/even, number order, addition, skip-counting, and more. The best part? These card games are fun for the whole family to play together. Simple rules give kids the confidence to play with or without adult help or practice independently. COUNTERpillar makes it easy to entertain kids during travel, in waiting rooms, at sleepovers, grandparents' houses, and camps too. Minimal room required: Play area fits on RV and coffee tables, airplane seat trays, and more. 63 game cards, plus full-color instructions. 1 to 4 players, ages 4 to adult. The fun adds up in every 15-minute round. Made in USA.

    $9.99

  • POP for Letters™ Game

    Learning Resources POP for Letters™ Game

    Pop for Letters™ Game Reach into this fun box to practice alphabet recognition and beginning letter sounds! Includes 100 die-cut popcorn cards -- uppercase and lowercase letters plus the POP card, which forces players to put all of their popcorn back into the carton. Great grab-and-go game! Box measures 3"L x 3"W x 6 1/4"H. For 2-4 players. Grades PreK+ LER 8431 How to Play: * Pick a popcorn card, say the letter aloud, and keep the kernel * If you pull the POP card, all of your popcorn goes back into the carton! * Player with the most popcorn cards wins!Key Features : i : Reach into this fun box to practice alphabet recognition and beginning letter sounds!ii : Includes 100 die-cut popcorn cards -- uppercase and lowercase letters plus the pop card, which forces players to put all of their popcorn back into the cartoniii : Perfect for PreK+iv : Fun for ages 4+

    $12.99

  • MUNCHKIN®: SpongeBob SquarePants Card Game

    Usaopoly MUNCHKIN®: SpongeBob SquarePants Card Game

    Immerse yourself in the whimsical worlds of Bikini Bottom mixed with Steve Jackson Games classic role-playing card game Munchkin! Play as your favorite SpongeBob SquarePants character and equip yourself with Items such as Krusty Krab Hat and Allies like Gary the Snail to defeat monsters and win an underwater race to Level 10!

    $29.99

  • From 1 to Z Card Game

    Teacher Created Resources® From 1 to Z Card Game

    From 1 to Z is a card game and a learning tool all in one. Just roll the die and go! Each side of the foam task die features one of these challenge words: Math, Word, Either, Both. Depending on the task, players use their cards to make a math equation, spell a word, do either, or do both.

    $16.99

  • Chemistry Fluxx® Card Game

    Looney Labs Chemistry Fluxx® Card Game

    Collect elements of the periodic table to form common compounds such as water, salt, sugar, rust, sand, and more. Learn the makeup of atoms that form the sun or metals such as cast iron. And take advantage of the Helium Effect bonus if you remember to talk in a high pitch when you play the helium Keeper! This basic introduction to chemistry requires no previous knowledge to play. For 2-6 players, ages 8 and up. Game Play It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn.Key Features : i : Includes Bohr diagrams, atomic numbers, and molecular formulas.ii : Includes elements from most sections of the periodic table, but not all elements are included.iii : Includes lab equipment and safety gear.iv : Intended as an introduction to elements and compounds.

    $20.00

  • Nature Fluxx® Card Game

    Looney Labs Nature Fluxx® Card Game

    In the wild, you must adapt to survive! Will you win by having your Bears Eat Fish? Or will someone change the Goal so that their Frogs and Insects can make Night Music? Play ecology themed Actions and Rules like Scavenger or Composting, but watch out for Creeper cards like Forest Fire, that can hurt everyone! Discover a little about how things go together, with EcoFluxx - the nature game of ever-changing rules! For 2-6 players, ages 8 and up. Game Play It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn.Key Features : i : Excellent introduction to Earth Science for elementary students.ii : This version of Fluxx has Creepers--cards that keep players from winning--such as Flood and Drought.iii : Beautifully drawn artwork with scientific attention to detail.iv : Students at a summer camp did the initial brainstorming for this version of Fluxx.

    $20.00

  • Aquarius™ Card Game

    Looney Labs Aquarius™ Card Game

    Aquarius, the Looney Labs game of elemental connections, is one of our longest-running titles! Kids love the colorful design, fast play, and familiar matching strategy. Adults love the game's competitive edge. It's the perfect family card game. Players take turns playing element cards, trying to get seven connected of their secret goal element. But look out for special actions that might change your goal, give your entire hand to someone else, or otherwise upset your well-laid plans! For 2-5 players, ages 6 and up. Game Play Each player is given a secret goal card of one of the five elements. Element cards are played on the table connected like dominoes, with each player trying to win by connecting seven panels of their goal. Action cards allow players to shake up the action in six different ways. The game is fast, fun, colorful, and easy to learn - with enough bluffing and strategy to keep adults engaged. Preschooler variations included for children as young as 3 years!Key Features : i : Practice classifying colors, counting, comparing numbers, relative position, and visual spatial skillsii : For young children, remove all word cards and play with hands face up on the tableiii : Young children may prefer helping their friends more than winning, and that's just fineiv : Colorful artwork introduces very basic science concepts as well

    $20.00

  • Reading Readiness Activity Set

    Hand2mind Reading Readiness Activity Set

    Children have fun using the Magnetic Wand and different types of chips to learn early literacy skills including matching uppercase and lowercase letters, learning initial and ending sounds, and blending and segmenting sounds. Include 1 Magnetic Wand, 52 Round, Lowercase Alphabet Chips, 24 Oval, Two-Letter Sound Chips, 3 Round, "By-Heart" Chips, 14 Double-Sided Activity and Game Cards and 1 Activity Guide.Key Features : i : Chips have a metal ring on the outsideii : Magnetic Wand is perfectly sized for small hands.iii : Laminated Activity Cards are easy to clean.iv : Magnetic Wand and different types of chips to learn early literacy skills including matching uppercase and lowercase letters

    $21.99

  • I Have, Who Has Language Arts Game, Grade 4-5

    Teacher Created Resources® I Have, Who Has Language Arts Game, Grade 4-5

    The entire class can have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening, and speaking. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Four sets of game cards included. Game titles include, Analogies, Fact or Opinion?, Compound Words, Synonyms & Antonyms.Key Features : i : The entire class can have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening, and speakingii : Each box provides FOUR sets of cards for FOUR different gamesiii : Grades 4-5iv : Game titles: Analogies; Fact or Opinion?; Compound Words; Synonyms & Antonyms

    $16.99

  • I Have, Who Has Language Arts Game, Grade 5-6

    Teacher Created Resources® I Have, Who Has Language Arts Game, Grade 5-6

    The entire class can have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening, and speaking. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" Four sets of game cards included. Game titles include: Analogies, Idioms, Vocabulary in Context, Synonyms & Antonyms.

    $16.99

  • I Have, Who Has Language Arts Game, Grade 2-3

    Teacher Created Resources® I Have, Who Has Language Arts Game, Grade 2-3

    The entire class can have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening, and speaking. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" The game includes 37 synonyms cards, 37 antonyms cards, 37 homophones cards, and 37 parts of speech cards. For entire class play. Grades 2-3.Key Features : i : The entire class can have fun while practicing academic vocabulary skills!ii : Each box provides FOUR sets of cards for FOUR different games.iii : Grades 2-3iv : Ages 8-9 years

    $16.99

  • Jungle Pals™ Three Corner™ Card Game

    Trend Jungle Pals™ Three Corner™ Card Game

    Jungle Pals Card Game is a wildly FUN, roarin' good time for kids and adults. The double-sided card deck features two different games for twice the challenges. Play with jumbo animal faces on one side and then pick up the pace with triple the faces on the other. Kids and adults go bananas for the card game Monkey in the Middle – it's a luck-of-the-draw race! You'll need to find a monkey card and surround it with three of any one animal pal before anyone else. It'll take lots of luck and a little speed to guess which swaps to make and what discards to take. Choose wisely … if you monkey around too long, you just might miss your chance! Ready for a new challenge? Animal Match card game puzzles players of all ages. Everyone builds from the same cards, but they don't line up just any-which-way! Search your cards to find what fits where, but with three sides to check, it can bewilder any player. Every turn increases the chances for matches, so don't plan your moves too soon. Feeling wild for winning? Block opponents' spots or encourage them to play "a-head” when it might help you the most. Team up, compete, or join forces with cooperative play and match the whole deck. 63 two-sided game cards, plus easy-to-read instructions. Two games in one! 15 minutes to play. 2 to 4 players, ages 4 to adult. Made in USA.

    $9.99

  • Go Fish Life Cycles Flash Cards

    Teacher Created Resources Go Fish Life Cycles Flash Cards

    Collect and match 5 cards from the same organism. Complete life cycles of 10 plants and animals: Bird, Butterfly, Dolphin, Frog, Grasshopper, Sunflower, Oak Tree, Pumpkin, Salmon, Snake. Flash cards contain a collection of full-color, high-interest student cards, as well as instructions and tips for the teacher or parent, along with suggested activities. Each card has a hole in the top corner that can be fit with a ring or string to help with organization and storage. Additionally, each card has one corner that is shaped differently than the others. By lining up the non-rounded corners, the flash cards can quickly be faced in the same direction. Each card is 3⅛" x 5⅛".

    $4.99

  • FILL IN THE BLEEP - Fun & Educational Game for Kids

    Talicor™ FILL IN THE BLEEP - Fun & Educational Game for Kids

    Fill in the Bleep™ is the single answer card game that creates a thousand laughs. Players are dealt BLEEP cards and are presented a sentence with a missing word. Players then fill in the blank with their best BLEEP card based on the die roll, (Funniest, Quirkiest, Choice). The dealer will then Fill in the BLEEP with the best submission. But beware of action cards that can change the game in an instant. Be the first to get rid of all of your BLEEP cards and you WIN! Fill in the BLEEP will bring brow raising, crazy, zany far out fun. For 3+ players, ages 13 and up.

    $25.99

  • TRIVIAL PURSUIT®: Grey's Anatomy Board Game

    Usaopoly TRIVIAL PURSUIT®: Grey's Anatomy Board Game

    Dive into the drama and excitement of Seattle Grace Mercy West Hospital with Trivial Pursuit®: Grey's Anatomy Edition! This captivating trivia game is designed for on-the-go fun. 100 Question Cards boasting a total of 600 questions, ensuring a variety of challenges to test your Grey's Anatomy knowledge.

    $21.99

  • First Multiplication Game

    Headu First Multiplication Game

    Draw a card, read the multiplication and find the corresponding result. But be warned, sometimes you will need to be faster than your opponent! With this fantastic game of tables, you will train your calculation skills and learn the multiplication tables! Includes 10 lotto cards, 100 multiplication cards, 100 points counters, 1 large Pythagorean table, 1 multiplication game board, 10 "save-mistake tokens", 3 player tokens, and instructions.Key Features : i : Mental arithmeticii : Working with tablesiii : Learning multiplication tables

    $22.99

  • MUNCHKIN®: Marvel Edition Card Game

    Usaopoly MUNCHKIN®: Marvel Edition Card Game

    MUNCHKIN Marvel Edition is an all-new Munchkin game that fuses the fun of monster-slaying and role-playing with the most iconic characters from the Marvel universe. Created under license from Steve Jackson Games and in conjunction with Marvel, MUNCHKIN: Marvel Edition comes complete with Treasure and Armor and plenty of monsters to fight, plus Allies, Affiliations, Powers, and custom S.H.I.E.L.D. Agent Role Cards. Its the perfect gift for Munchkin fans who are ready for an epic Marvel battle!

    $29.99

  • The Perfect Wave™ Surfing Themed Light Strategy Card Game

    Usaopoly The Perfect Wave™ Surfing Themed Light Strategy Card Game

    Catch The Perfect Wave in this gratifying light strategy card game. Collect Wave cards to construct a sequence, earning points for runs and sets of numbers. Play Trick cards to show off and score bonuses. Paddle out, plan the best combo of moves, and create the ultimate surfing memory!

    $34.99

  • Math War Multiplication Game Cards

    School Zone Publishing Math War Multiplication Game Cards

    Does your child need help with multiplication but dread learning it? Then turn it into a game! The multiplication edition of our Math War Game Cards is a fun and competitive way to help third, fourth and fifth graders practice their basic multiplication facts. Your child and a friend can play together, each flipping over cards and solving them. The player with the highest card value wins both cards. After a few rounds of this game, your child will be ready for those flash cards and timed tests at school! Includes 54 Game Cards, 1 Answer Card, and 1 Parent Card with rules and game ideas. Cards measure 3.375" x 6.375". For ages 8 and up.Key Features : i : Fun underwater-themed cardsii : Includes 54 Game Cards, 1 Answer Card, and 1 Parent Card with rules and game ideasiii : Numbers written in bold, block-stylev : Rounded corners for easy sorting

    $4.99

  • Pizza Time™ Three Corner™ Card Game

    Trend Pizza Time™ Three Corner™ Card Game

    Everybody loves Pizza Time! Cook up a plan to create pizzas faster than other players in this card game that's rounds of FUN until the very last slice. Escape pizzeria pitfalls to make the most pies and earn top prize. Draw cards to find the missing piece, sneak a slice, or "Oh, Yuck!” get stuck with a totally gross topping! Think you have what it takes to top other players? Replace ingredients as you play to make your pizzas match the menu in a card game that's truly supreme. Bring a pizza party anywhere with this compact game that really delivers. It's great for child-friendly entertainment during travel, in waiting rooms, at sleepovers, to grandparents' houses, and camps too. Minimal room required: Play area fits on RV and coffee tables, airplane seat trays, and more. 63 game cards, plus full-color instructions. 2 to 4 players, ages 4 to adult. Deliver lots of fresh-baked FUN with 15-minute games. Made in USA.Key Features : i : Make pizzas using slice cards with different ingredients while avoiding totally gross toppings!ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 4+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • sqWATCH OUT!™ Three Corner™ Card Game

    Trend sqWATCH OUT!™ Three Corner™ Card Game

    The snap of a twig? A howl in the distance? sqWATCH OUT! When you hear it, you know! Test your memory and your appetite for mystery with this family-friendly card game that's all about Bigfoot and BIG fun! Bigfoot has left his footprint on the world but has yet to be captured...it's up to you to trek deep into woods in search of proof. Will it take risks or playing it safe to out-hike your opponents? Make your move any way: Go as deep as you dare, fool fellow hikers out of the woods, and let your instincts take over. There's mystery in every round...will Bigfoot evade capture or will he be FOUND? Unique three-sided cards and Bigfoot folklore are irresistible to all ages. Prepare for surprises and unexpected changes of fortune. Proof can turn to spoof with the flip of a card. It's up to you to uncover the truth. 63 cards and full-color instructions included. 45-minute play time. 2-4 players, ages 8 to adult. Made in USA.Key Features : i : Proof, or spoof? Trek into the forest & challenge your memory to try to confirm Bigfoot's existence!ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 8+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • GNOMES vs TROLLS™ Three Corner™ Card Game

    Trend GNOMES vs TROLLS™ Three Corner™ Card Game

    Gnomes vs Trolls card game has lots of sneaky fun to treasure! Enjoy a delightful mix of beginner strategy and unsuspecting surprises with this loveable family card game. Gather the most treasure and save it from the tricky trolls to win! Tricky trolls are lurking, turning up when they're least expected. Flip a card to find your fate: a gnome, treasure, or a TROLL! Nine thieving trolls surprise unsuspecting gnomes, take their treasure, and put an end to their gathering games. It's up to players to surround their treasure cards with gnomes to protect it, but remember, when the 9th troll card turns up, time's up! Unique, three-sided cards with storybook illustrations give players lots of fun surprises to spot. The inventive pyramid "troll timer" creates suspense – no two rounds of the game play the same way! Quick setup and play makes Gnomes vs Trolls card game perfect for birthdays, parties, gatherings, and family game nights too. 63 cards plus full-color instructions included. 30-minute play time. 2-4 players, ages 4 to adult. Made in USA.Key Features : i : Suspenseful mix of strategy and luck! Gather treasure and avoid traps to outrace the Troll Timer!ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 4+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • enCOWnter™ Three Corner™ Card Game

    Trend enCOWnter™ Three Corner™ Card Game

    Greetings, fellow aliens. It's time for some chance enCOWnters! Leave your opponents in the cosmic dust by quickly capturing earthly things to complete a mission first. Avoid Martian Mayhem and carefully choose which cards to keep and which to send into orbit. Every turn leaves a chance for drawing mission-changing cards that cause cosmic chaos! Unique, three-sided game cards fit together to fill light beams full of unsuspecting earthly things - their expressions bring humor to adults and kids alike! Compact box and minimal play area required makes this card game perfect for grab-and-go fun. Bring entertainment during travel, in waiting rooms, at sleepovers, to grandparents' houses and camps. Minimal room required: Play area fits on RV and coffee tables, airplane seat trays, and more. 63 game cards, plus full-color instructions. 2 to 4 players, ages 6 to adult. 15-minute game play means there's always time for one more enCOWnter! Made in USA.Key Features : i : Capture hilarious earthly things in your light beam to win, but watch out for tricks and surprises!ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 6+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • Gemz!™ Three Corner™ Card Game

    Trend Gemz!™ Three Corner™ Card Game

    Get ready for gem-collecting, bling-building fun! Draw, swap, and switch out cards to watch your gem take shape. Uncover all of one color to build a jewel of gemz. Watch out for action cards that speed up or slow down progress. Will you win or lose with your next move? Be first to gather six Gemz Cards of the same color to win! Unique three-sided, brilliantly-colored game cards make Gemz a favorite right out of the box. The simple yet surprising game play keeps everyone from preschoolers to adults wanting to deal another round! Luck-of-the-draw and the game-changing SWAP cards make sure that no player can coast to an easy win. Gemz Card Game is a great icebreaker for parties, game nights, and makes an excellent birthday present for kids too. The rules are simple enough for younger children, teens, and adults to all enjoy playing together. 63 cards plus full-color instructions included. 30-minute play time. 2-4 players, ages 4 to adult. Made in USA.Key Features : i : Simple yet surprisingly strategic! Collect Gemz & overcome obstacles to make a solid color ring.ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 4+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • Lava Lizards™ Three Corner™ Card Game

    Trend Lava Lizards™ Three Corner™ Card Game

    Get ready for a game full of explosive finishes! Lava lizards spend their days lounging on hot lava rocks, unknowingly surrounded by active volcanoes that may explode any second...Use lizard luck to outmatch opponents and outrun the blast...fast! Be careful not to get caught lounging. Uncover all six timer cards and you're in HOT lava! Action Cards add extra challenge when they BLAST, BOOM, and cover progress in Smoke & Ash. Luck-of-the-draw gives all ages chances to win. Challenge friends and family or work together to test your lizard luck. Five games in one for tons of FUN: Build a lava dome, find pairs, and link cards with lizard precision. Triangle cards match by lava colors, lizard colors, and lizard shapes for endless rounds of fun. 63 cards plus full-color instructions included. 15-minute play time. 1-4 players, ages 4 to adult. Made in USA.Key Features : i : The Hot Lava Timer is ticking ... make matches fast to beat the blast! Cooperative or solo play.ii : Easy to learn, quick to play. Great for community activities, therapy, and senior centers, too!iii : Compact box convenient for travel, sleepovers, waiting rooms. Up to 4 people can play. Ages 4+.iv : 63 cards, 4" wide. Instruction sheet included. Made in USA, tested to US and CE safety regulations.

    $9.99

  • Rhyming Words Splat™ Game

    Teacher Created Resources® Rhyming Words Splat™ Game

    Fast-paced games provide practice for beginning reading skills! As the caller reads each card aloud, players scan the cards in front of them. If two cards are matching, the player says "SPLAT!" and flips the cards over. The first player to flip over all of their cards wins. Three color-coded decks make it easy to adapt the game for one-on-one practice or multiple players. For 2-6 players. Cards are 3-1/2" x 2-1/4". Set includes 225 cards: 75 calling cards and 150 answer cards.

    $12.99

  • Super Genius™ Reading 1 Game

    Blue Orange Games Super Genius™ Reading 1 Game

    This reading matching game focuses on the Dolch list of the most common sight words from children's reading books, and helps prepare early readers for more complicated language skills to come. There is always a match between any two cards. Find the pair between a word and its image, two images or two words. Developed hand-in-hand with learning professionals, this Super Genius game was specifically created with early learners in mind. Contents: 62 Cards and Illustrated Rules. Play Time: 15 minutes. For 1-6 players, ages 6 and up.Key Features : i : Super Genius develops visual skills while challenging perception, scanning, and focus.ii : Player’s basic reading skills will be raised to the next level.iii : This game will sharpen reaction time while exercising fine motor skills and cognitive speed in an irresistibly fun atmosphere!iv : Super Genius is the matching game where your kids will learn while having fun!v : For 1-6 players

    $11.99

  • Super Genius™ Reading 2 Game

    Blue Orange Games Super Genius™ Reading 2 Game

    This reading matching game focuses on the Dolch list of the most common sight words from children's reading books, and helps prepare early readers for more complicated language skills to come. There is always a match between any two cards. Find the pair between a word and its image, two images or two words. Developed hand-in-hand with learning professionals, this Super Genius game was specifically created with early learners in mind. Contents: 62 Cards and Illustrated Rules. Play Time: 15 minutes. For 1-6 players, ages 6 and up.Key Features : i : Super Genius develops visual skills while challenging perception, scanning, and focus.ii : Player’s basic reading skills will be raised to the next level.iii : This game will sharpen reaction time while exercising fine motor skills and cognitive speed in an irresistibly fun atmosphere!iv : Super Genius is the matching game where your kids will learn while having fun!v : For 1-6 players

    $11.99

  • Fractions Dominoes Challenge Cards®

    Trend Fractions Dominoes Challenge Cards®

    Spark laughter and learning with fun card games! Teach fractions from wholes through twelfths. Match visual and numerical fractions as you boost understanding of fractions, equivalent fractions, and graphic representations of fractional parts. Versatile cards adapt to growing abilities for endless rounds of learning fun and mastery. Great for school, home, and travel. Durable, no-see-through cards. 56 two-sided cards, 3.125" x 5.25". For ages 9 and up.

    $4.99

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